DiscordPHP Documentation

Activity extends Part
in package

The Activity part describes activities the member is undertaking.

Tags
link
https://discord.com/developers/docs/topics/gateway-events#activity-object
since
5.0.0

Renamed from Game to Activity

since
3.2.2

Table of Contents

FLAG_EMBEDDED  = 1 << 8
FLAG_INSTANCE  = 1 << 0
FLAG_JOIN  = 1 << 1
FLAG_JOIN_REQUEST  = 1 << 3
FLAG_PARTY_PRIVACY_FRIENDS  = 1 << 6
FLAG_PARTY_PRIVACY_VOICE_CHANNEL  = 1 << 7
FLAG_PLAY  = 1 << 5
FLAG_SPECTATE  = 1 << 2
FLAG_SYNC  = 1 << 4
STATUS_DND  = 'dnd'
STATUS_IDLE  = 'idle'
STATUS_INVISIBLE  = 'invisible'
STATUS_ONLINE  = 'online'
TYPE_COMPETING  = 5
Competing in {name}
TYPE_CUSTOM  = 4
{emoji} {name}
TYPE_GAME  = 0
Playing {name}
TYPE_LISTENING  = 2
Listening to {name}
TYPE_PLAYING  = self::TYPE_GAME
TYPE_STREAMING  = 1
Streaming {details}
TYPE_WATCHING  = 3
Watching {name}
$application_id  : string|null
$assets  : object|null
$buttons  : array<string|int, object>|null
$created  : bool
Is the part already created in the Discord servers?
$created_at  : Carbon|null
$details  : Array|null
$emoji  : Emoji|null
$flags  : int|null
$instance  : bool|null
$name  : string
$party  : object|null
$scriptData  : mixed
Custom script data.
$secrets  : object|null
$state  : Array|null
$timestamps  : object|null
$type  : int
$url  : Array|null
$attributes  : array<string|int, mixed>
The parts attributes.
$discord  : Discord
The Discord client.
$factory  : Factory
The factory.
$fillable  : array<string|int, mixed>
The parts fillable attributes.
$hidden  : array<string|int, mixed>
Attributes that are hidden from debug info.
$http  : Http
The HTTP client.
$repositories  : array<string|int, mixed>
An array of repositories that can exist in a part.
$repositories_cache  : array<string|int, mixed>
An array of repositories.
$visible  : array<string|int, mixed>
Attributes which are visible from debug info.
__construct()  : mixed
Create a new part instance.
__debugInfo()  : array<string|int, mixed>
Handles debug calls from var_dump and similar functions.
__get()  : mixed
Handles dynamic get calls onto the part.
__serialize()  : array<string|int, mixed>
__set()  : void
Handles dynamic set calls onto the part.
__toString()  : string
Converts the activity to a string.
__unserialize()  : void
fetch()  : ExtendedPromiseInterface<string|int, self>
Fetches any missing information about the part from Discord's servers.
fill()  : void
Fills the parts attributes from an array.
getCreatableAttributes()  : array<string|int, mixed>
Returns the attributes needed to create.
getPublicAttributes()  : array<string|int, mixed>
Returns an array of public attributes.
getRawAttributes()  : array<string|int, mixed>
Returns an array of raw attributes.
getRepositoryAttributes()  : array<string|int, mixed>
Gets the attributes to pass to repositories.
getUpdatableAttributes()  : array<string|int, mixed>
Returns the updatable attributes.
isPartial()  : bool
Whether the part is considered partial i.e. missing information which can be fetched from Discord.
jsonSerialize()  : array<string|int, mixed>
Provides data when the part is encoded into JSON. Used for JsonSerializable.
offsetExists()  : bool
Checks if an attribute exists via key. Used for ArrayAccess.
offsetGet()  : mixed
Gets an attribute via key. Used for ArrayAccess.
offsetSet()  : void
Sets an attribute via key. Used for ArrayAccess.
offsetUnset()  : void
Unsets an attribute via key. Used for ArrayAccess.
serialize()  : string|null
Serializes the data. Used for Serializable.
unserialize()  : void
Unserializes some data and stores it. Used for Serializable.
afterConstruct()  : void
Called after the part has been constructed.
getCreatedAtAttribute()  : Carbon|null
Gets the created at timestamp.
getEmojiAttribute()  : Emoji|null
Gets the emoji object of the activity.
checkForMutator()  : string|false
Checks if there is a mutator present.
getAttribute()  : mixed
Gets an attribute on the part.
setAttribute()  : void
Sets an attribute on the part.
studly()  : string
Converts a string to studlyCase.

Constants

FLAG_EMBEDDED

public mixed FLAG_EMBEDDED = 1 << 8

FLAG_INSTANCE

public mixed FLAG_INSTANCE = 1 << 0

FLAG_JOIN

public mixed FLAG_JOIN = 1 << 1

FLAG_JOIN_REQUEST

public mixed FLAG_JOIN_REQUEST = 1 << 3

FLAG_PARTY_PRIVACY_FRIENDS

public mixed FLAG_PARTY_PRIVACY_FRIENDS = 1 << 6

FLAG_PARTY_PRIVACY_VOICE_CHANNEL

public mixed FLAG_PARTY_PRIVACY_VOICE_CHANNEL = 1 << 7

FLAG_PLAY

public mixed FLAG_PLAY = 1 << 5

FLAG_SPECTATE

public mixed FLAG_SPECTATE = 1 << 2

FLAG_SYNC

public mixed FLAG_SYNC = 1 << 4

STATUS_DND

public mixed STATUS_DND = 'dnd'

STATUS_IDLE

public mixed STATUS_IDLE = 'idle'

STATUS_INVISIBLE

public mixed STATUS_INVISIBLE = 'invisible'

STATUS_ONLINE

public mixed STATUS_ONLINE = 'online'

TYPE_COMPETING

Competing in {name}

public mixed TYPE_COMPETING = 5

TYPE_CUSTOM

{emoji} {name}

public mixed TYPE_CUSTOM = 4

TYPE_GAME

Playing {name}

public mixed TYPE_GAME = 0

TYPE_LISTENING

Listening to {name}

public mixed TYPE_LISTENING = 2

TYPE_PLAYING

public mixed TYPE_PLAYING = self::TYPE_GAME
Tags
deprecated
10.0.0

Use Activity::TYPE_GAME

TYPE_STREAMING

Streaming {details}

public mixed TYPE_STREAMING = 1

TYPE_WATCHING

Watching {name}

public mixed TYPE_WATCHING = 3

Properties

$application_id

public string|null $application_id

Application id for the game.

$assets

public object|null $assets

Images for the presence and their hover texts.

$buttons

public array<string|int, object>|null $buttons

The custom buttons shown in the Rich Presence (max 2).

$created

Is the part already created in the Discord servers?

public bool $created = false

Whether the part has been created.

$created_at

public Carbon|null $created_at

Timestamp of when the activity was added to the user's session.

$details

public Array|null $details

What the player is currently doing.

$emoji

public Emoji|null $emoji

The emoji used for a custom status.

$flags

public int|null $flags

Activity flags ORd together, describes what the payload includes.

$instance

public bool|null $instance

Whether or not the activity is an instanced game session.

$name

public string $name

The activity's name.

$party

public object|null $party

Information for the current party of the player.

$scriptData

Custom script data.

public mixed $scriptData

Used for storing custom information, used by end products.

Tags
deprecated
10.0.0

Relying on this variable with dynamic caching is discouraged.

$secrets

public object|null $secrets

Secrets for Rich Presence joining and spectating.

$state

public Array|null $state

The user's current party status.

$timestamps

public object|null $timestamps

Unix timestamps for start and/or end of the game.

$url

public Array|null $url

Stream url, is validated when type is 1.

$attributes

The parts attributes.

protected array<string|int, mixed> $attributes = []

The parts attributes and content.

$discord

The Discord client.

protected Discord $discord

Client.

$fillable

The parts fillable attributes.

protected array<string|int, mixed> $fillable = ['name', 'url', 'type', 'created_at', 'timestamps', 'application_id', 'details', 'state', 'emoji', 'party', 'assets', 'secrets', 'instance', 'flags', 'buttons']

The array of attributes that can be mass-assigned.

$hidden

Attributes that are hidden from debug info.

protected array<string|int, mixed> $hidden = []

Attributes that are hidden from public.

$http

The HTTP client.

protected Http $http

Client.

$repositories

An array of repositories that can exist in a part.

protected array<string|int, mixed> $repositories = []

Repositories.

$repositories_cache

An array of repositories.

protected array<string|int, mixed> $repositories_cache = []

$visible

Attributes which are visible from debug info.

protected array<string|int, mixed> $visible = []

Methods

__construct()

Create a new part instance.

public __construct(Discord $discord[, array<string|int, mixed> $attributes = [] ][, bool $created = false ]) : mixed
Parameters
$discord : Discord

The Discord client.

$attributes : array<string|int, mixed> = []

An array of attributes to build the part.

$created : bool = false

Whether the part has already been created.

Return values
mixed

__debugInfo()

Handles debug calls from var_dump and similar functions.

public __debugInfo() : array<string|int, mixed>
Tags
throws
Exception
see
Part::getPublicAttributes()

This function forwards onto getPublicAttributes.

Return values
array<string|int, mixed>

An array of public attributes.

__get()

Handles dynamic get calls onto the part.

public __get(string $key) : mixed
Parameters
$key : string

The attributes key.

Tags
throws
Exception
see
Part::getAttribute()

This function forwards onto getAttribute.

Return values
mixed

The value of the attribute.

__serialize()

public __serialize() : array<string|int, mixed>
Return values
array<string|int, mixed>

__set()

Handles dynamic set calls onto the part.

public __set(string $key, mixed $value) : void
Parameters
$key : string

The attributes key.

$value : mixed

The attributes value.

Tags
see
self::setAttribute()

This function forwards onto setAttribute.

Return values
void

__toString()

Converts the activity to a string.

public __toString() : string
Return values
string

__unserialize()

public __unserialize(array<string|int, mixed> $data) : void
Parameters
$data : array<string|int, mixed>
Return values
void

fetch()

Fetches any missing information about the part from Discord's servers.

public fetch() : ExtendedPromiseInterface<string|int, self>
Tags
throws
RuntimeException

The part is not fetchable.

Return values
ExtendedPromiseInterface<string|int, self>

fill()

Fills the parts attributes from an array.

public fill(array<string|int, mixed> $attributes) : void
Parameters
$attributes : array<string|int, mixed>

An array of attributes to build the part.

Return values
void

getCreatableAttributes()

Returns the attributes needed to create.

public getCreatableAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed>

getPublicAttributes()

Returns an array of public attributes.

public getPublicAttributes() : array<string|int, mixed>
Tags
throws
Exception
Return values
array<string|int, mixed>

An array of public attributes.

getRawAttributes()

Returns an array of raw attributes.

public getRawAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed>

Raw attributes.

getRepositoryAttributes()

Gets the attributes to pass to repositories.

public getRepositoryAttributes() : array<string|int, mixed>

Note: The order matters for repository tree (top to bottom).

Return values
array<string|int, mixed>

Attributes.

getUpdatableAttributes()

Returns the updatable attributes.

public getUpdatableAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed>

isPartial()

Whether the part is considered partial i.e. missing information which can be fetched from Discord.

public isPartial() : bool
Return values
bool

jsonSerialize()

Provides data when the part is encoded into JSON. Used for JsonSerializable.

public jsonSerialize() : array<string|int, mixed>
Tags
throws
Exception
see
Part::getPublicAttributes()

This function forwards onto getPublicAttributes.

Return values
array<string|int, mixed>

An array of public attributes.

offsetExists()

Checks if an attribute exists via key. Used for ArrayAccess.

public offsetExists(string $key) : bool
Parameters
$key : string

The attribute key.

Return values
bool

Whether the offset exists.

offsetGet()

Gets an attribute via key. Used for ArrayAccess.

public offsetGet(string $key) : mixed
Parameters
$key : string

The attribute key.

Tags
throws
Exception
see
Part::getAttribute()

This function forwards onto getAttribute.

Return values
mixed

offsetSet()

Sets an attribute via key. Used for ArrayAccess.

public offsetSet(string $key, mixed $value) : void
Parameters
$key : string

The attribute key.

$value : mixed

The attribute value.

Tags
see
Part::setAttribute()

This function forwards onto setAttribute.

Return values
void

offsetUnset()

Unsets an attribute via key. Used for ArrayAccess.

public offsetUnset(string $key) : void
Parameters
$key : string

The attribute key.

Return values
void

serialize()

Serializes the data. Used for Serializable.

public serialize() : string|null
Return values
string|null

A string of serialized data.

unserialize()

Unserializes some data and stores it. Used for Serializable.

public unserialize(string $data) : void
Parameters
$data : string

Some serialized data.

Tags
see
Part::setAttribute()

The unserialized data is stored with setAttribute.

Return values
void

afterConstruct()

Called after the part has been constructed.

protected afterConstruct() : void
Return values
void

getCreatedAtAttribute()

Gets the created at timestamp.

protected getCreatedAtAttribute() : Carbon|null
Tags
throws
Exception
Return values
Carbon|null

getEmojiAttribute()

Gets the emoji object of the activity.

protected getEmojiAttribute() : Emoji|null
Return values
Emoji|null

checkForMutator()

Checks if there is a mutator present.

private checkForMutator(string $key, string $type) : string|false
Parameters
$key : string

The attribute name to check.

$type : string

Either get or set.

Return values
string|false

Either a string if it is callable or false.

getAttribute()

Gets an attribute on the part.

private getAttribute(string $key) : mixed
Parameters
$key : string

The key to the attribute.

Tags
throws
Exception
Return values
mixed

Either the attribute if it exists or void.

setAttribute()

Sets an attribute on the part.

private setAttribute(string $key, mixed $value) : void
Parameters
$key : string

The key to the attribute.

$value : mixed

The value of the attribute.

Return values
void

studly()

Converts a string to studlyCase.

private static studly(string $string) : string

This is a port of updated Laravel's implementation, a non-regex with static cache. The Discord\studly() is kept due to unintended bug and we do not want to introduce BC by replacing it. This method is private static as we may move it outside this class in future.

Parameters
$string : string

The string to convert.

Tags
since
10.0.0
Return values
string

Search results