UserSelect
extends SelectMenu
in package
A User Select is an interactive component that allows users to select one or more users in a message. Options are automatically populated based on the server's available users.
User Selects can be configured for both single-select and multi-select behavior. When a user finishes making their choice(s) your app receives an interaction.
User Selects must be placed inside an Action Row and are only available in messages. An Action Row can contain only one select menu and cannot contain buttons if it has a select menu.
Tags
Table of Contents
Constants
- TYPES = [ 0 => \Discord\Parts\Channel\Message\Component::class, // Fallback for unknown types \Discord\Builders\Components\Component::TYPE_ACTION_ROW => \Discord\Parts\Channel\Message\ActionRow::class, \Discord\Builders\Components\Component::TYPE_BUTTON => \Discord\Parts\Channel\Message\Button::class, \Discord\Builders\Components\Component::TYPE_STRING_SELECT => \Discord\Parts\Channel\Message\StringSelect::class, \Discord\Builders\Components\Component::TYPE_TEXT_INPUT => \Discord\Parts\Channel\Message\TextInput::class, \Discord\Builders\Components\Component::TYPE_USER_SELECT => \Discord\Parts\Channel\Message\UserSelect::class, \Discord\Builders\Components\Component::TYPE_ROLE_SELECT => \Discord\Parts\Channel\Message\RoleSelect::class, \Discord\Builders\Components\Component::TYPE_MENTIONABLE_SELECT => \Discord\Parts\Channel\Message\MentionableSelect::class, \Discord\Builders\Components\Component::TYPE_CHANNEL_SELECT => \Discord\Parts\Channel\Message\ChannelSelect::class, \Discord\Builders\Components\Component::TYPE_SECTION => \Discord\Parts\Channel\Message\Section::class, \Discord\Builders\Components\Component::TYPE_TEXT_DISPLAY => \Discord\Parts\Channel\Message\TextDisplay::class, \Discord\Builders\Components\Component::TYPE_THUMBNAIL => \Discord\Parts\Channel\Message\Thumbnail::class, \Discord\Builders\Components\Component::TYPE_MEDIA_GALLERY => \Discord\Parts\Channel\Message\MediaGallery::class, \Discord\Builders\Components\Component::TYPE_FILE => \Discord\Parts\Channel\Message\File::class, \Discord\Builders\Components\Component::TYPE_SEPARATOR => \Discord\Parts\Channel\Message\Separator::class, \Discord\Builders\Components\Component::TYPE_CONTAINER => \Discord\Parts\Channel\Message\Container::class, ]
- Available components and their respective classes.
Properties
- $created : bool
- Is the part already created in the Discord servers?
- $custom_id : string
- $custom_id : string
- $default_values : ExCollectionInterface|array<string|int, DefaultValue>|null
- $disabled : bool|null
- $id : string|null
- $id : string|null
- $id : string|null
- $max_values : int|null
- $min_values : int|null
- $placeholder : string|null
- $scriptData : mixed
- Custom script data.
- $type : int
- $type : int
- $type : int
- $attributes : array<string|int, mixed>
- The parts attributes.
- $discord : Discord
- The Discord client.
- $factory : Factory
- The factory.
- $fillable : mixed
- {@inheritDoc}
- $hidden : array<string|int, mixed>
- Attributes that are hidden from debug info.
- $http : Http
- The HTTP client.
- $repositories : array<string|int, mixed>
- An array of repositories that can exist in a part.
- $repositories_cache : array<string|int, mixed>
- An array of repositories.
- $visible : array<string|int, mixed>
- Attributes which are visible from debug info.
Methods
- __construct() : mixed
- Create a new part instance.
- __debugInfo() : array<string|int, mixed>
- __get() : mixed
- Handles dynamic get calls onto the part.
- __serialize() : array<string|int, mixed>
- __set() : void
- Handles dynamic set calls onto the part.
- __toString() : string
- Converts the part to a string.
- __unserialize() : void
- fetch() : PromiseInterface<string|int, static>
- Fetches any missing information about the part from Discord's servers.
- fill() : void
- Fills the parts attributes from an array.
- getCreatableAttributes() : array<string|int, mixed>
- Returns the attributes needed to create.
- getDiscord() : Discord
- Get the Discord instance that owns this Part.
- getPublicAttributes() : array<string|int, mixed>
- Returns an array of public attributes.
- getRawAttributes() : array<string|int, mixed>
- Returns an array of raw attributes.
- getRepositoryAttributes() : array<string|int, mixed>
- Gets the attributes to pass to repositories.
- getUpdatableAttributes() : array<string|int, mixed>
- Returns the updatable attributes.
- isPartial() : bool
- Whether the part is considered partial i.e. missing information which can be fetched from Discord.
- jsonSerialize() : array<string|int, mixed>
- Provides data when the part is encoded into JSON. Used for JsonSerializable.
- offsetExists() : bool
- Checks if an attribute exists via key. Used for ArrayAccess.
- offsetGet() : mixed
- Gets an attribute via key. Used for ArrayAccess.
- offsetSet() : void
- Sets an attribute via key. Used for ArrayAccess.
- offsetUnset() : void
- Unsets an attribute via key. Used for ArrayAccess.
- serialize() : string|null
- Serializes the data. Used for Serializable.
- unserialize() : void
- Unserializes some data and stores it. Used for Serializable.
- afterConstruct() : void
- Called after the part has been constructed.
- getComponentsAttribute() : ExCollectionInterface|array<string|int, Component>|null
- Gets the components of the interaction.
- getDefaultValuesAttribute() : ExCollectionInterface|null
- makeOptionalAttributes() : array<string|int, mixed>
- Return key-value attributes if it has been filled.
- checkForGetMutator() : string|false
- Checks if there is a get mutator present.
- checkForSetMutator() : string|false
- Checks if there is a set mutator present.
- getAttribute() : mixed
- Gets an attribute on the part.
- setAttribute() : void
- Sets an attribute on the part.
- studly() : string
- Converts a string to studlyCase.
Constants
TYPES
Available components and their respective classes.
public
array<int, string>
TYPES
= [
0 => \Discord\Parts\Channel\Message\Component::class,
// Fallback for unknown types
\Discord\Builders\Components\Component::TYPE_ACTION_ROW => \Discord\Parts\Channel\Message\ActionRow::class,
\Discord\Builders\Components\Component::TYPE_BUTTON => \Discord\Parts\Channel\Message\Button::class,
\Discord\Builders\Components\Component::TYPE_STRING_SELECT => \Discord\Parts\Channel\Message\StringSelect::class,
\Discord\Builders\Components\Component::TYPE_TEXT_INPUT => \Discord\Parts\Channel\Message\TextInput::class,
\Discord\Builders\Components\Component::TYPE_USER_SELECT => \Discord\Parts\Channel\Message\UserSelect::class,
\Discord\Builders\Components\Component::TYPE_ROLE_SELECT => \Discord\Parts\Channel\Message\RoleSelect::class,
\Discord\Builders\Components\Component::TYPE_MENTIONABLE_SELECT => \Discord\Parts\Channel\Message\MentionableSelect::class,
\Discord\Builders\Components\Component::TYPE_CHANNEL_SELECT => \Discord\Parts\Channel\Message\ChannelSelect::class,
\Discord\Builders\Components\Component::TYPE_SECTION => \Discord\Parts\Channel\Message\Section::class,
\Discord\Builders\Components\Component::TYPE_TEXT_DISPLAY => \Discord\Parts\Channel\Message\TextDisplay::class,
\Discord\Builders\Components\Component::TYPE_THUMBNAIL => \Discord\Parts\Channel\Message\Thumbnail::class,
\Discord\Builders\Components\Component::TYPE_MEDIA_GALLERY => \Discord\Parts\Channel\Message\MediaGallery::class,
\Discord\Builders\Components\Component::TYPE_FILE => \Discord\Parts\Channel\Message\File::class,
\Discord\Builders\Components\Component::TYPE_SEPARATOR => \Discord\Parts\Channel\Message\Separator::class,
\Discord\Builders\Components\Component::TYPE_CONTAINER => \Discord\Parts\Channel\Message\Container::class,
]
Properties
$created
Is the part already created in the Discord servers?
public
bool
$created
= false
Whether the part has been created.
$custom_id
public
string
$custom_id
Developer-defined identifier, max 100 characters
$custom_id
public
string
$custom_id
ID for the select menu; max 100 characters
$default_values
public
ExCollectionInterface|array<string|int, DefaultValue>|null
$default_values
List of default values for auto-populated select menu components; number of default values must be in the range defined by min_values and max_values
$disabled
public
bool|null
$disabled
Whether select menu is disabled (defaults to false).
$id
public
string|null
$id
32 bit integer used as an optional identifier for component.
$id
public
string|null
$id
32 bit integer used as an optional identifier for component.
$id
public
string|null
$id
Optional identifier for component.
$max_values
public
int|null
$max_values
Maximum number of items that can be chosen (defaults to 1); max 25.
$min_values
public
int|null
$min_values
Minimum number of items that must be chosen (defaults to 1); min 0, max 25.
$placeholder
public
string|null
$placeholder
Placeholder text if nothing is selected; max 150 characters.
$scriptData
Custom script data.
Relying on this variable with dynamic caching is discouraged.
public
mixed
$scriptData
Used for storing custom information, used by end products.
$type
public
int
$type
The type of the component.
$type
public
int
$type
The type of the component.
$type
public
int
$type
5 for user select.
$attributes
The parts attributes.
protected
array<string|int, mixed>
$attributes
= []
The parts attributes and content.
$discord
The Discord client.
protected
Discord
$discord
Client.
$factory
The factory.
protected
Factory
$factory
Factory.
$fillable
{@inheritDoc}
protected
mixed
$fillable
= ['type', 'id', 'custom_id', 'placeholder', 'default_values', 'min_values', 'max_values', 'disabled']
$hidden
Attributes that are hidden from debug info.
protected
array<string|int, mixed>
$hidden
= []
Attributes that are hidden from public.
$http
The HTTP client.
protected
Http
$http
Client.
$repositories
An array of repositories that can exist in a part.
protected
array<string|int, mixed>
$repositories
= []
Repositories.
$repositories_cache
An array of repositories.
protected
array<string|int, mixed>
$repositories_cache
= []
$visible
Attributes which are visible from debug info.
protected
array<string|int, mixed>
$visible
= []
Methods
__construct()
Create a new part instance.
public
__construct(Discord $discord[, array<string|int, mixed> $attributes = [] ][, bool $created = false ]) : mixed
Parameters
- $discord : Discord
-
The Discord client.
- $attributes : array<string|int, mixed> = []
-
An array of attributes to build the part.
- $created : bool = false
-
Whether the part has already been created.
__debugInfo()
public
__debugInfo() : array<string|int, mixed>
Return values
array<string|int, mixed>__get()
Handles dynamic get calls onto the part.
public
__get(string $key) : mixed
Parameters
- $key : string
-
The attributes key.
Tags
Return values
mixed —The value of the attribute.
__serialize()
public
__serialize() : array<string|int, mixed>
Return values
array<string|int, mixed>__set()
Handles dynamic set calls onto the part.
public
__set(string $key, mixed $value) : void
Parameters
- $key : string
-
The attributes key.
- $value : mixed
-
The attributes value.
Tags
__toString()
Converts the part to a string.
public
__toString() : string
Tags
Return values
string —A JSON string of attributes.
__unserialize()
public
__unserialize(array<string|int, mixed> $data) : void
Parameters
- $data : array<string|int, mixed>
fetch()
Fetches any missing information about the part from Discord's servers.
public
fetch() : PromiseInterface<string|int, static>
Tags
Return values
PromiseInterface<string|int, static>fill()
Fills the parts attributes from an array.
public
fill(array<string|int, mixed> $attributes) : void
Parameters
- $attributes : array<string|int, mixed>
-
An array of attributes to build the part.
Tags
getCreatableAttributes()
Returns the attributes needed to create.
public
getCreatableAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed>getDiscord()
Get the Discord instance that owns this Part.
public
getDiscord() : Discord
Return values
DiscordgetPublicAttributes()
Returns an array of public attributes.
public
getPublicAttributes() : array<string|int, mixed>
Tags
Return values
array<string|int, mixed> —An array of public attributes.
getRawAttributes()
Returns an array of raw attributes.
public
getRawAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed> —Raw attributes.
getRepositoryAttributes()
Gets the attributes to pass to repositories.
public
getRepositoryAttributes() : array<string|int, mixed>
Note: The order matters for repository tree (top to bottom).
Return values
array<string|int, mixed> —Attributes.
getUpdatableAttributes()
Returns the updatable attributes.
public
getUpdatableAttributes() : array<string|int, mixed>
Return values
array<string|int, mixed>isPartial()
Whether the part is considered partial i.e. missing information which can be fetched from Discord.
public
isPartial() : bool
Return values
booljsonSerialize()
Provides data when the part is encoded into JSON. Used for JsonSerializable.
public
jsonSerialize() : array<string|int, mixed>
Tags
Return values
array<string|int, mixed> —An array of public attributes.
offsetExists()
Checks if an attribute exists via key. Used for ArrayAccess.
public
offsetExists(string $key) : bool
Parameters
- $key : string
-
The attribute key.
Return values
bool —Whether the offset exists.
offsetGet()
Gets an attribute via key. Used for ArrayAccess.
public
offsetGet(string $key) : mixed
Parameters
- $key : string
-
The attribute key.
Tags
Attributes
- #[ReturnTypeWillChange]
offsetSet()
Sets an attribute via key. Used for ArrayAccess.
public
offsetSet(string $key, mixed $value) : void
Parameters
- $key : string
-
The attribute key.
- $value : mixed
-
The attribute value.
Tags
offsetUnset()
Unsets an attribute via key. Used for ArrayAccess.
public
offsetUnset(string $key) : void
Parameters
- $key : string
-
The attribute key.
serialize()
Serializes the data. Used for Serializable.
public
serialize() : string|null
Return values
string|null —A string of serialized data.
unserialize()
Unserializes some data and stores it. Used for Serializable.
public
unserialize(string $data) : void
Parameters
- $data : string
-
Some serialized data.
Tags
afterConstruct()
Called after the part has been constructed.
protected
afterConstruct() : void
getComponentsAttribute()
Gets the components of the interaction.
protected
getComponentsAttribute() : ExCollectionInterface|array<string|int, Component>|null
Return values
ExCollectionInterface|array<string|int, Component>|null —$components
getDefaultValuesAttribute()
protected
getDefaultValuesAttribute() : ExCollectionInterface|null
Return values
ExCollectionInterface|nullmakeOptionalAttributes()
Return key-value attributes if it has been filled.
protected
makeOptionalAttributes(array<string|int, mixed> $attributes) : array<string|int, mixed>
To be used with fields marked "optional?" from the API.
Parameters
- $attributes : array<string|int, mixed>
-
Names of optional attribute
Return values
array<string|int, mixed>checkForGetMutator()
Checks if there is a get mutator present.
private
checkForGetMutator(string $key) : string|false
Parameters
- $key : string
-
The attribute name to check.
Tags
Return values
string|false —Either a string if it is a method or false.
checkForSetMutator()
Checks if there is a set mutator present.
private
checkForSetMutator(string $key) : string|false
Parameters
- $key : string
-
The attribute name to check.
Tags
Return values
string|false —Either a string if it is a method or false.
getAttribute()
Gets an attribute on the part.
private
getAttribute(string $key) : mixed
Parameters
- $key : string
-
The key to the attribute.
Tags
Return values
mixed —Either the attribute if it exists or void.
setAttribute()
Sets an attribute on the part.
private
setAttribute(string $key, mixed $value) : void
Parameters
- $key : string
-
The key to the attribute.
- $value : mixed
-
The value of the attribute.
studly()
Converts a string to studlyCase.
private
static studly(string $string) : string
This is a port of updated Laravel's implementation, a non-regex with static cache. The Discord\studly() is kept due to unintended bug and we do not want to introduce BC by replacing it. This method is private static as we may move it outside this class in future.
Parameters
- $string : string
-
The string to convert.