DiscordPHP-NHA Documentation

Brain

Table of Contents

Classes

AgentBrain
Turns one {@see AgentObservation} into a single game action by asking an LLM (via {@see OllamaClient}) and parsing a strict JSON reply.
AutoPlayer
Runs one observe → decide → act cycle for an agent: fetch the world, ask the {@see AgentBrain}, and queue the chosen intent via {@see NHA::intentWithToken()}.
Ladder
The deterministic decision ladder — "what would a sensible agent do here?" computed straight from an observation, no LLM. Two entry points:
OllamaClient
Minimal async chat client for a local LLM server, driven by the bot's ReactPHP event loop.
Playbook
The strategy an agent plays by: the verb catalogue plus the system prompt {@see AgentBrain} sends at the head of every decision request.
PromptBuilder
Builds the model's *user* turn — a compact, deterministic digest of one {@see AgentObservation} plus the carry-over context ({@see AutoPlayer} feeds last turn's decision, its outcome, the recent-history window, the combine bookkeeping and any forced loop-break objective).

Enums

Stance
The strategic stance an agent is playing right now. It is a soft steer, not a script: it re-flavours the system prompt {@see Playbook::systemPrompt()} and lightly reorders the deterministic ladder {@see Ladder::suggestion()}, but the survive / defend / arm rungs and the anti-patterns always apply.
On this page

Search results